The key insight: a 2-party / small-mesh call needs NO server-side media — the
server only relays SDP/ICE and the browsers connect peer-to-peer. So the webrtc
package now has a genuinely working call MVP with no Rust/media engine.
- Signaling\RelaySignalingHandler: a blax-software/laravel-ws MessageHandler that
relays between browsers — welcome/join/joined/peer-joined/relay/broadcast/
peer-left. Peers in the kernel ConnectionRegistry, rooms in RoomManager.
- webrtc:serve now runs the relay over a laravel-ws WebSocketServer (browser-usable
ws://). require blax-software/laravel-ws.
- The engine-backed path (SignalingHandler/SignalingServer + MediaEngine) stays
for server-terminated media (recording/AI-bridge/SFU, Str0m = #1051).
- Tests 26 / 60 incl a REAL WebSocket welcome round-trip (browser->laravel-ws->relay);
verified with laravel-ws + reactphp-kernel resolved from Forgejo. README leads
with the browser P2P quickstart + JS example.
rel learn-atc #1055#1051#1019
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Rooms\Room + Rooms\RoomManager: track peers per room, auto-mesh a new joiner
with everyone already there, drop empty rooms
- SignalingHandler: join/leave message types (auto-connectPeers on join), and
close now also leaves the room; expose rooms()
- SignalingServer::address() for the bound listen address
- Tests: real offer->answer round-trip over a live TCP socket on the kernel loop,
RoomManager + join/leave/close coverage. Suite: 17 tests / 42 assertions
- Verified on the updated reactphp-kernel (logging + registry)
rel learn-atc #1055#1051#1019
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>